Slope-Aware Speed Component
Visit the Fab Marketplace to purchase the product.
Slope defines speed, realism defines your game!
No Line Tracing. No Complexity. Just Smart, Slope-Aware Movement.
Preview videos: On vs Off | Third-Person | First-Person
Playable showcase demo: Link
Video tutorial: Link
Elevate the realism of your game’s movement mechanics with Slope-Aware Speed, a performance-friendly, lightweight, plug-and-play actor component designed to adjust character speed dynamically based on the ground slope. Whether your characters are climbing steep hills or dashing down inclines, this asset creates believable behavior that enhances immersion.
Key Features:
- Realistic Movement Dynamics: Automatically slows down characters when ascending and boosts speed when descending, capturing the natural influence of gravity on movement.
- Optimized Efficiency: Operates every tick using streamlined algorithms that bypass resource-heavy line tracing, ensuring consistent performance even in complex scenes.
- Seamless Integration: Built as an actor component, it easily attaches to your first-person and third-person character blueprints for flexible use across various terrain—from rugged outdoor landscapes to indoor staircases.
- Customizable Design: Fine-tune speed adjustments with an included customizable float curve, allowing you to match your game’s unique style and difficulty.
Included in the Package:
- Demo Map: See the component in action with a complete set-up demo environment.
- Float Curve: Modify the angle-to-speed relationship to suit your project’s needs.
- Actor Component Blueprint: A documented, ready-to-integrate blueprint streamlining your development process.
Transform your game with nuanced, responsive motion—where every gradient counts. Add Slope-Aware Speed to your project and watch your world evolve with natural movement dynamics.
Take Your Character’s Realism to the Next Level with Dynamic Terrain Adaptation.
Features:
- A lightweight system
- 1-step installation
- Operates without relying on line tracing
- Ready-to-run example
- Fully Customizable via float curve
- Compatible with Unreal Engine 5.5
- Supports first-person and third-person characters
Included Assets:
Blueprints: 1
Curves: 1
Maps: 1
Input: Gamepad, Keyboard, and Mouse.
Network Replicated: No
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
- Linux: Yes
Documentation: Link
Release Notes: Link
Live Support: Discord (Bug/crash report, feature request, and help)
Our products on Fab: Link
All of our products: Link
Developer website: Link
Follow the developer: X | Tiktok | Imgur| Instagram| Reddit| Facebook | YouTube | Twitch | itch.io | GitHub | Linkedin | Mastodon | Bluesky| Patreon
If you got this product for free, please consider buying me a coffee: Ko-fi
More about the developer: Linktree
Slope-Aware Speed is ideal for Unreal Engine 5 developers seeking an intelligent, dynamic approach to realistic character movement in their games.